The New Media Consortium, the group behind the annual Horizon reports on the impact of technology on learning, has produced a short report on digital literacy. The report is based on a survey of 450 educators on their perceptions of digital literacy and how it is being implemented in their fields. The recommendations in the report don’t cover a whole lot of new ground — students should be thought of as makers, etc. — but, the project is interesting for its attempt to define digital literacy. As the authors of the report — Bryan Alexander, Samantha
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With a camera that sees infrared light pointed at a centuries-old painting by artist Jan Provost, the original sketch underneath appears. The x-rayed image shows how different the original drawing was from what was ultimately painted. To analyze the minerals in the paint used, scientists use XRF (X-ray fluorescence), a non-destructive analytical technique that determines the elemental composition of materials. Such science and technology can be used to answer all sorts of art history and scientific questions. That was the point of a virtual field trip today behind the scenes at the Detroit Institute of Arts
The world’s largest edu-business, Pearson, partnered with one of the world’s largest computing companies, IBM, at the end of October 2016 to develop new approaches to education in the “cognitive era.” Their partnership was anticipated earlier in the year when both organizations produced reports about the future trajectories of cognitive computing and artificial intelligence for personalizing learning. I wrote a piece highlighting the key claims of both at the time, and have previously published some articles tracing both Pearson’s interests in big data and IBM’s development of cognitive systems for learning. The announcement of their partnership
Note: This is the introduction to a four-part mini-series that looks at a growing dissonance between the politics that we espouse in our classes and the realities that our students observe in their everyday practices. The impetus for this series emerges from the fact that while in class, the young scholars I work with struggle to engage with politics of care, life, and dignity. They experience in their digital zeitgeist an emerging culture of abrasive, brutal, and abusive language and behavior that negates their intellectual engagements. Beginning with setting up the context in this first post,
As Americans gather to celebrate Thanksgiving Day tomorrow, people around the globe can take part in giving thanks through free online projects that aim to boost well-being and resilience year-round. Crowd-Sourced Gratitude Map Some 23,000 people from 100 countries so far have posted notes about what they’re grateful for on the World Gratitude Map, a crowd-sourcing project founded by Jacqueline Lewis five years ago. It, Lewis said, “encourages users to document and celebrate the good things in life and helps keep their eyes on all that’s good and beautiful and possible in the world.” A few
I knew that I had to talk with Shelly Sanchez Terrell again when I learned through the tweetvine that she had a new book out about mobile learning (Learning to Go: Lesson Ideas for Teaching with Mobile Devices, Cell Phones, and BYOT). Six years ago, my interview with and blog post about Terrell’s netweaving turned out to be a useful resource when I sought to explain to educators the value and how-to of personal learning networks. She’s a teacher who teaches teachers. She’s taught in more than 20 countries! She’s currently adjunct professor At Alamo Community
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This collaborative blog and curated collection of free and open resources is produced by the Digital Media & Learning Research Hub, which is dedicated to analyzing and interpreting the impact of the Internet and digital media on education, civic engagement, and youth.