Want to know if someone plagiarizes a speech? Is the content on a website copied from another website? Do those song lyrics sound familiar? What about those statements? Have they been stolen from books, articles or other public documents? Has a photograph been manipulated? Suspecting minds should check. And, DML Central’s most prolific and highly respected blogger Howard Rheingold shares a guide, listing more than 100 helpful websites he calls “crap detection resources.” His constantly updated and curated list includes sites that can: instantly verify whether a celebrity is dead or alive; research statements made by
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Recently, I was a guest on the Meanwhile in the Future podcast on an episode titled “Flash Forward,” speaking about digital media and education. While speaking with Rose Eveleth, the host, I said something that’s sort of stuck with me in terms of thinking about what the roles of media and communications are in digital media. I do not believe that it can ever replace the classroom space and I worry about all the edtech efforts that are so heavily invested in the attempt to do just that. Loss of other senses and effect on critical
A chemistry set was a big part of what first interested me in science, back in the 20th century. Today’s scientist of tomorrow has the opportunity to play and learn with a bioengineering set! Yes, you can safely experiment with genetically altering bacteria to create your own pigments and more. It’s called Amino One from AminoLabs — a “laptop size Personal Bioreactor and Transformation Station” that enables learners to experience safe hands-on bioengineering — and make personally useful products. Personally, as a painter, I can’t wait to engineer bacteria to create my own pigments. Julie Legault, CEO
In barely two weeks, the virtual reality game Pokémon Go has attracted millions of players. Now, educators are pondering whether the game can be used to promote learning. Three blogs — Aside, Discovery Education and EdTech — are nodding indeed. “Harnessing student excitement of this game can easily be used to support all kinds of fun and pedagogically-sound lessons and activities,” writes Discovery Education’s Kathy Schrock. She offers a number of resources educators can use to create lessons. Among her observations: “The journal component of the game automatically records the time and date of the events as they
In 2010, we Brazilians elected our first female president. Dilma Rousseff was re-elected in 2014. Today, she awaits her impeachment trial by the Senate as Vice President Michel Temer assumes her duties. Since Temer took over as interim president in mid-May, he has made unpopular decisions that are impacting the way people react to his new government. During his first days in office, Temer eliminated nine ministries, including the Ministry of Culture. He also put an end to the Union General Control, the institution responsible for overseeing and making transparent the government’s public accounts. And, he replaced all of Rousseff’s
Unless you’ve been holed-up in a cave playing Minecraft, you’ve heard about (and possibly even played) the new augmented reality (AR) mobile game sweeping the globe, Pokémon Go. For sure, AR can be exciting and compelling, when properly designed, offering us an experience of co-presence with a virtual character or object. And, it’d be understandable if you attributed Nintendo’s success to its use of the AR camera. But, you’d be wrong. The game’s AR succeeds, in fact, because it turned big data into a game. With Pokémon Go, we are offered the opportunity to pretend our
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This collaborative blog and curated collection of free and open resources is produced by the Digital Media & Learning Research Hub, which is dedicated to analyzing and interpreting the impact of the Internet and digital media on education, civic engagement, and youth.