“Disability is central to the human experience,” writes Meryl Alper in the opening chapter of her book, “Digital Youth with Disabilities.”
The report summarizes how children with disabilities use media for social and recreational purposes and identifies areas where more research on the topic is needed.
The rapid growth of learning to code clubs, makerspaces, hackerspaces and even makercities has been remarkable. It’s fairly logical, then, that the focus for various coders, makers and hackers has switched back around to focus on education and learning itself. We’ve learned to code, hack and make new stuff, why not code, hack and make a new kind of education?
The family computer recently stopped working. This wouldn’t be the end of the world normally, however, my oldest son’s second-grade classroom implemented a new homework policy. Instead of having homework on paper, all homework is done on the computer across three sites.