Teachers Paying Teachers for Lesson Plans

Kacey Potter, 8th grade English teacher in Rice Virginia, has earned more than $150,000 over the past five years by selling her curriculum to other teachers via Teachers Pay Teachers — lesson plans, PowerPoint presentations, activities, tests, thematic unit plans, worksheets, mini-courses. Facebook All About Me Back to School Activity is $1.50. An entire 7th-, 8th-  or 9th- grade curriculum is $145. “I started really getting into tech and teaching when our school first started using interactive whiteboards and I was the only teacher who could figure out how to use them. That snowballed into my blogging

Stretch Your Mind: Code

One of the most publicly prominent elements of the current interest in math and science education has been the adage that everyone should learn to code. When arguing for universal coding literacy, promoters often frame the benefits of coding as directly practical — a higher paying job, entry into an important industry, etc. In his thoughtful essay, Basel Farag explains how the direct connection between learning to program and earning a profit is separated by a few question marks. As Farag puts it: We live in an ultra-competitive world, with people turning to all sorts of

Watchworthy Wednesday: 2016 DML Keynote Recap

In case you weren’t among the nearly 500 people at the 7th annual Digital Media and Learning Conference last week at the University of California, Irvine, here are highlights from the keynotes. What is the Intellectual Culture of Games? Thanks to two factors that have emerged — mobile gaming and a healthy indie ecosystem — video games are in “the golden age,” according to games expert Constance Steinkuehler, presently a professor in digital media at the University of Wisconsin–Madison and co-director of the Games+Learning+Society Center at the Wisconsin Institute of Discovery and soon to join the UCI

How are Digital Learning Educators Made?

Last year, I read Elizabeth Green’s “Building a Better Teacher” and it changed the way I understood education in America. Fundamental to this essential history (of recent efforts at education reform, not just in the U.S. but around the world) is the question of whether teachers are born or made. The book’s subtitle telegraphs Green’s answer “How Teaching Works (and How to Teach It to Everyone).” If teachers are born, then all we need to do is support those inherently strong at it then push out the rest. If they are made, however, the task is

Watchworthy Wednesday: UCI Opens eSports Arena

Now that the University of California, Irvine has opened the first eSports arena of its kind at a public college, student-gamers soon will be doing battle against the enemy Lexus in “League of Legends” tournaments under big screens to cheering fans. The new 3,500-square-foot arena is outfitted with 80 custom gaming PCs, luxurious ergonomic chairs and a webcasting studio that will broadcast matches. Home to UCI’s elite new “League of Legends” team, the arena also will host summer camps and other special events, and is available to anyone who wants to play for recreation for about

Critical Educational Questions for Big Data, Part 2

I started a list of critical questions for big data in education earlier this week. This is a big topic, raising lots of big questions and serious topics and problems for further debate and discussion. Here, I focus on questions about big data ownership, divides, algorithmic accountability, issues about voice and literacy, and, finally, ethical implications and challenges of big data in education. Who “owns” educational big data? The sociologist Evelyn Ruppert has asked, “who owns big data?” noting that numerous people, technologies, practices and actions are involved in how data is shaped, made and captured.

Critical Educational Questions for Big Data

Big data has arrived in education. Educational data science, learning analytics, computer adaptive testing, assessment analytics, educational data mining, adaptive learning platforms, new cognitive systems for learning and even educational applications based on artificial intelligence are fast inhabiting the educational landscape, in schools, colleges and universities, as well as in the networked spaces of online learning. I was recently asked what I thought were some the most critical questions about big data in education today. This reminded me of the highly influential paper “Critical questions for big data” by danah boyd and Kate Crawford, in which

Generic v. Specialized Tools in Assignments

I would like to share my thinking process for designing an assignment for my class this semester and hopefully this will be beneficial to others as well. I have an idea to ask my students to create a simple empathy game that is a choose-your-own-adventure type of thing, which is also sometimes called interactive story/narrative. Two great examples are SPENT (take on the role of a poor person in America) and the BBC’s Syrian refugees game where you pretend to be part of a Syrian family fleeing to Europe. There are a variety of tools students