Working Groups

Badges as Alternative Forms of Assessing Learning and Competence

Principal Investigators:
Ingrid Erickson

Contact:

Ingrid Erickson

Description:

This working group proposes to seek out, analyze, test, and model the mechanisms, strategies, and protocols that are emerging as alternatives to traditional assessment as a way of moving the discourse on alternative assessment forward within the community, while solving the practical assessment needs of two learning communities in specific, the New Youth City Learning Network (NYC LN) and Peer-to-Peer University (P2PU).

Beyond the Screen: Examining the Participatory Challenges of Computational Crafts DIY Youth Communities

Principal Investigators:
Yasmin Kafai

Contact:

Yasmin Kafai

Michael Moore

Description:

Recent research on new media has focused on understanding how young people are adopting sophisticated tools and methods for responding to media through creative production, including youth's playing and making of video games, creating videos and animations, and contributing to and participating in massive virtual communities.  While these activities have received considerable attention, current research tends to overlook dimensions of digital media that impact youth's activities beyond the screen: namely, those aspects of media construction and design that dovetail with

Curriculum Innovation: Redefining the school curriculum in the age of digital media participation Image

Curriculum Innovation: Redefining the school curriculum in the age of digital media participation

Principal Investigators:
Ben Williamson

Contact:

Ben Williamson

Ben.Williamson@futurelab.org.uk

http://www.futurelab.org.uk/

 

 

Description:

Over the last decade, a small number of programs and research projects has explored how schools can respond to young people’s increasing participation in digital media culture. In particular, these initiatives have approached the school curriculum as an ongoing challenge (Lawrence Stenhouse would have called them “curriculum experiments”) rather than a fixed programme of study. Such initiatives are the focus for the Curriculum Innovation working group.

Digital Media and Learning Competition

Principal Investigators:
David Theo Goldberg and Cathy Davidson

Description:

The Digital Media and Learning Competition, created in 2007, was designed to find and to inspire the most novel uses of new media in support of learning. Winning projects explore how digital technologies are changing the way people learn and participate in daily life.

Digital Media and Technology in Youth-Serving Organizations Working Group Image

Digital Media and Technology in Youth-Serving Organizations Working Group

Principal Investigators:
Diana Rhoten and Becky Herr Stephenson

Contact:

Becky Herr Stephenson 

Description:

Our team investigated academic and practitioner literature related to digital media and technology integration and use in afterschool programs and youth services at libraries and museums. The literature review investigates the ways in which institutions and organizations contribute to notions of childhood, learning, and future participation.

Learning Digital Safety in the Developing World

Principal Investigators:
Urs Gasser

Contact:

Sandra Cortesi

Description:

The Youth and Media team at the Berkman Center for Internet & Society is in the beginning phases of a research project concerning the online safety risks to children in developing countries. The digital divide between developed and developing countries is narrowing, and while this brings many new opportunities and resources into the lives of young people, it also exposes new groups with less digital literacy to a range of cyber threats.