digital

Making Sense of Games, Gaming Culture Knowledge

Thursday, April 10, 2014 Comment shadow outline of gamer with head phones on

I am carrying out a piece of work, exploring how young people imagine, develop interests in, and work toward becoming employed in a range of digital creative industries. I am interviewing a number of young people who are studying game design or various kinds of computer programming as well as those informally engaged in maker communities or other kinds of coding clubs, festivals and initiatives. Part of my interest is in the kinds of identity work that young people engage in as they begin to define themselves as the sorts of people who might work in