Games & Learning

Recommended Reading, Viewing, Clicking

Monday, October 11, 2010 Comment group of international students posing for photo with castle in background

Editor’s note: Global Kids does a stellar job each month pointing us to key resources. We are not Waiting for Superman, We are Empowering Superheroes (Presentation)Social entrepreneur and learning researcher Diana Rhoten, at a recent conference, presented, “Design for Learning: We Are Not Waiting for Superman, We are Empowering Superheroes,” a response to the recent film about the failures of American education, “Waiting For Superman.” Interested in re-designing the face and the future of learning, Diana laid out three assumptions and three aspirations that offer a great summary (with much better articulation) of how we at


Call for Papers: Digital Media & Learning Conference 2011

Monday, September 13, 2010 Comment

Professor Katie Salen is Chair of the Digital Media & Learning Conference 2011. Her work at the innovative Quest to Learn school in New York City has been featured most recently in The New York Times Magazine. As temperatures begin slowly to abate from the rather uncomfortable heights of a long Brooklyn summer I find I am already anticipating an escape from winter. An escape that will be made possible by the second annual Digital Media and Learning conference, to be held in sunny Long Beach, Mar. 3-5, 2011. It may seem strange to speak of


Recommended reads, links from Global Kids

Thursday, May 20, 2010 Comment group of global kids posing in front of country flags

Editor’s note: Global Kids regularly points us to their current favorite resources. Please tell us what you’re reading or watching and why others should as well! At the top of our list is the best-selling book, The Immortal Life of Henrietta Lacks. It’s described as: “Race, poverty and science intertwine in the story of the woman whose cancer cells were cultured without her permission in 1951 and have supported a mountain of research undertaken since then.” It’s a great example of how to use a personal narrative to introduce an audience to broader issues about racism,


10 Innovative Digital Media & Learning Projects Win $1.7M

Thursday, May 13, 2010 Comment
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The results of the MacArthur Foundation’s 2010 Digital Media and Learning Competition are in, and the 10 winning projects can’t help but to inspire anyone even remotely interested in understanding the potential of the Internet and digital technology to transform learning and knowledge creation. Among the winners: a project to show youth-produced videos on 2,200 Los Angeles city buses and an initiative that will use webcasting, video blogging, and social networking to connect kids from Chicago’s West Side with kids in Fiji to work together to protect Fiji’s coral reefs. Sponsored by the MacArthur Foundation and


Game Changers Kids Competition 2010

Thursday, May 06, 2010 Comment
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Announcing the Digital Media and Learning Game Changers Kids Competition! Please share the news and the link to the competition web site, with any kids or colleagues who work with young people who may be interested in applying. The deadline is May 21st. Here are the details for interested kids and teens: Game Changers Kids Competition 2010 Join the 2010 Game Changers Kids Competition for Spore and Little Big Planet players. This is your chance to prove yourself as an innovative video game creator!  Winners must be under 18, and will be selected based on Creativity


Recommended Resources from Global Kids

Wednesday, April 14, 2010 Comment Global kids posing in front of castle

Editor’s note: Global Kids each month points us to their current favorite resources. Please take a moment and share some of yours, too, in the comments section. Also, we always value knowing what the knowledge-hungry leaders at GK are reading, watching and listening to, but in the spirit of full disclosure want to acknowledge (and appreciate) that two items in this month’s list involve our research director, Mimi Ito, and our supporter, the MacArthur Foundation. Topping this month’s list: “Are Virtual Worlds Over?” a provocative blog post by digital games guru Raph Koster, who provides a


Facebook’s Games: Emerging Sociality

Monday, March 22, 2010 Comment painting of butterflies

Raquel Recuero is a professor of linguistics and communication in Brazil, and a researcher in social media and Internet culture in South America. The content of this post is based on her recent research about Facebook’s role-playing games. Social networking games are typically regarded as “casual” in the sense that they don’t require players to become so addicted to them, or to invest a lot of time in order to be enjoyed. Game mechanisms are simpler, allowing users, in many cases, just to point-and-click and the rules aren’t complex. Thus, one would doubt that RPGs (role


Recommended reading, watching, listening

Monday, February 15, 2010 Comment group of global kids girls smiling holding up signs

Global Kids‘ New York City-based programs address the urgent need for young people to possess leadership skills and an understanding of complex global issues to succeed in the 21st century workplace and participate in the democratic process. The staff has a wonderful appetite for learning and we regularly provide DMLcentral.net a snapshot of resource picks we consider insightful and relevant. Please comment and tell us what you are reading and watching, too! Topping our current list: Feed by M.T. Anderson, a dystopic science fiction novel about a world where technology has become such a part of


“Game Changer” Competition

Friday, January 29, 2010 Comment
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Take a few minutes and help influence the next generation of games. The 2010 game design competition sponsored by HASTAC and the MacArthur Foundation Digital Media and Learning program is looking for help in deciding which games and designers deserve to advance. The narratives in this year’s proposals are innovative, fun, gripping and timely, including: finding a missing genius scientist, repelling invaders of human consciousness, rescuing victims of a killer earthquake, and the proper care and feeding of aliens. They all feature provocative characters, including: “Sackboy,” a Geico-like lizard named “Sal,” an invisible time traveling professor


Social Games and Facebook in Brazil and Latin America

Monday, December 14, 2009 Comment farm game

A recent post from Inside Facebook has shown that Facebook is growing fast in Latin America, and a large part of this growth is happening in Brazil (33 percent each month, according to the same set of data). Interestingly, other news pieces about research from institutes such as Ibope (link is in Portuguese) have also shown that social games are increasingly popular in the country, especially among young adults. One hypothesis researchers here have is that Facebook growth has spiked partially because of the burgeoning popularity of the social network’s apps, especially the games. Social games