For educators ready to connect their students to peers and other educators to collaborate on learning myriad subjects all over the world, doing so digitally is just what linkr Education offers. Gabriel Flacks, linkr’s co-founder and chief pedagogical officer, says the recently launched online platform aims to “to connect teachers and students and help them create a better world.” Say a professor at a university in the United States wanted his or her students to connect with students across the globe as part of a lesson on cross cultural communication skills, for example. Flacks points out
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Many educators in our DML network will be familiar with The National Writing Project (NWP), a 45-year-old professional development network, whose focus is on improving the teaching of writing across all grade levels. With close to 200 writing project sites spread throughout the U.S., the NWP network is within reach of thousands and thousand of teachers. But even with the reach and impact the network has on teachers and students, the NWP still seeks to improve access to their professional development communities. One of the challenges, particularly in rural areas, has been the difficulty for teachers
We find ourselves in a cultural moment that is particularly fraught with the impulse for instant gratification as online social networks have us “plugged in” and busy narrating our lives online. So many have become wholly accustomed to certain forms of digital interactivity by seeking approval and amplification in online forums. Jaron Lanier has effectively dubbed certain social media platforms as “behavior modification empires.” The hazards are now plain to see. Open communication platforms profit from the data generated from our human interaction, making us take pause. Free and open interactivity exacts a certain cost.
In the early weeks of the fall semester of 2017, we developed a series of events that provided students opportunities to create Esports activities that led to a universitywide showcase competition. We will be presenting these findings at the inaugural Connected Learning Summit, Aug. 2, 2018 at the MIT Media Lab. In April, students from across East Stroudsburg University (ESU) came together to hold a successful League of Legend event in the Digital Media Technologies department. This was the culmination of a year of hard work and exploratory active learning. How did we get there? Our
As a kid in the early 1980s, Baratunde Thurston took part in myriad enrichment activities — from sports and community gardening to boy scouts, cultural spectating and political activism. His mother encouraged him to pursue his interests through after-school and weekend programs, and with mentors and peers. “My mother was always pushing for me to have experiences,” said Thurston, a humorist, social activist and author. “She was trying to enrich me and give me a bunch of perspectives to help me figure out what I care about, what I would enjoy or love so I could
Researchers have begun to propose using genetic data from students to personalize education. Bringing genetics into education is highly controversial. It raises significant concerns about biological discrimination and rekindles long debates about eugenics and the genetic inheritance of intelligence. Current proposals to personalize learning by enabling “educational organisations to create tailor-made curriculum programmes based on a pupil’s DNA profile” demand very close and critical attention. The potential of “the new geneism” to reproduce “dangerous ideas about the genetic heritability of intelligence” has already raised concerns. Scientists may be seeking new technologies to personalize teaching and learning
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This collaborative blog and curated collection of free and open resources is produced by the Digital Media & Learning Research Hub, which is dedicated to analyzing and interpreting the impact of the Internet and digital media on education, civic engagement, and youth.