From Tech Engagement to Tech Scholars

One of the reasons I was very excited to join a community college is because there is a gap in how we think about bringing digital media and technology into learning. While there is a lot of research on K-12 and higher education in general, there isn’t as much research on students who are at risk of failing to continue their education at community colleges. These years are a unique opportunity when it is imperative that people in a position to do so work to close the various achievement gaps. The one people are most familiar

Fostering Democratic Dialogue with Digital Annotation

As a professor at a public, land-grant institution, I consider it my sacred responsibility to produce and share knowledge that directly benefits the communities I have the honor to serve. As a professor of education, I am particularly committed to supporting young people, teachers, and all who champion learning. Because of these commitments, few things frustrate me more than the academic publishing system that places many of the articles I write about literacy and civic engagement behind firewalls, available only to those with access to institutional databases. The people with whom I hope to communicate through

Wearable Real-time Brainwave Training in the Classroom

Earlier this year, I began to detect a growing interest in the idea that “neurotechnologies” such as brain-scanners and Brain-Computer Interfaces (BCIs) could be applied in education. A new field of “ed-neurotech,” I wrote, seemed to be emerging as part of a wider “neurotechnology revolution.” Ed-neurotech brings together educational technology development with aspects of educational neuroscience to monitor students through neural data. Some new developments suggest “neurofeedback learning” software might be used to train the brain, “neurostimulators” might improve cognition, or that “neuro-adaptive” software could be used to enhance personalized education. Students’ neural information and brainwaves

Three Myths About Education Technology and the Points of Light Beyond

Three powerful myths persist in our narratives around education technology. The first is that technology has the capacity to disrupt systems. For all the hope and hype that technologies can enable major organizational changes in educational systems through personalization, unbundling, or information access, but in reality, the reality is that culture domesticates new technologies. New apps, software, and devices are put in the service of existing structures and systems, rather than rearranging them. The most widely adopted education technologies are those that add a little efficiency to existing practices in school systems. The second myth is

Why Museums Should Dive Into VR

As a young child, I took this photo, of the Franklin Museum’s Giant Heart, my way of expressing my love for this immersive, interactive experience. A few decades later, last month, I returned with my colleagues, on a field trip from NYC to Philadelphia, to visit this venerable institution and learn how they’d been implementing their newest museum-wide strategy for immersive, interactive experiences, but this time using virtual reality. Led by Susan Poulton, their Chief Digital Officer, I learned that the future might be arriving sooner than expected and museums need to develop more agile practices

Combining Art and Technology Engages Students

To maker-educators Fabrice Florin and Edward Janne, maker ed is not just about the technology: “the real power comes from enabling students to build their own projects, combining art, technology, and storytelling,” they insist. Although neither Florin nor Janne had previous training as educators, both are more than sufficiently savvy in multimedia storytelling. Florin was one of the founders of Apple’s Multimedia Lab (the Wikipedia page for the lab is a stub — someone should fill it out), which produced, among other pioneering explorations, Life Story and Moss Landing, which turned out to be prototypes for

Digital Learning in British Art Museums

Disclaimer: The Tate Modern is one of my favorite museums. My previous apartment held a place of honor, above the couch, for a poster I picked up there. And, in 2014, I interviewed the developers of their awesome app, the Magic Tate Ball (re: Using “String and Sellotape” To Build the Magic Tate Ball). So, imagine my excitement when I was recently introduced to Kathryn Box at the Tate Gallery in London. Kathryn manages and produces content for the Tate Kids website and the Tate Kids social channels, which focuses on games and films and articles

Examining Elite Data Power

The concept of “big data” has been the subject of considerable hype and speculation in recent years. So much so that the dominant technologies and technical practices that generate big data — data analytics, algorithms and machine learning — are now commonly described as “artificial intelligence” instead. As a result, Ian Bogost argues, there has been “an explosion of supposed-AI in media, industry and technology.” Despite emerging punctures in the big data and AI hype bubbles, it remains hard to dispute that digitally produced, collected and analysed forms of data have been vested with certain powers

Disrupting The Silicon Valley Department of Education

Over the last couple of years, increasing numbers of journalists and researchers have begun to focus on Silicon Valley as the epicenter of education reform. Silicon Valley companies, entrepreneurs, engineers and venture capitalists have embarked on ambitious efforts to innovate in education, from creating apps and platforms to establishing completely new schools. Recently, for example, the Financial Times magazine ran a piece on “Silicon Valley’s classrooms of the future.” “Having disrupted the world,” it claimed, “the tech community now wants to prepare children for their new place in it. Leading venture capitalist Marc Andreessen predicts a

Watchworthy Wednesday: Reimagining 21st Century Learning

Reimagining Leonardo da Vinci for the 21st century is how people will be able to cultivate “a new way of knowing” and learning in the next 80 years of rapid and constant technological advances, according to John Seely Brown, former director of the Xerox Palo Alto Research Center and the author of “A New Culture of Learning” and “The Social Life of Information.” “I think the unique power of the human imagination comes in part from its ability to integrate opposing qualities, like emotion and reason, curiosity and certainty,” he said during his keynote address at the