Earlier this year, I began to detect a growing interest in the idea that “neurotechnologies” such as brain-scanners and Brain-Computer Interfaces (BCIs) could be applied in education. A new field of “ed-neurotech,” I wrote, seemed to be emerging as part of a wider “neurotechnology revolution.” Ed-neurotech brings together educational technology development with aspects of educational neuroscience to monitor students through neural data. Some new developments suggest “neurofeedback learning” software might be used to train the brain, “neurostimulators” might improve cognition, or that “neuro-adaptive” software could be used to enhance personalized education. Students’ neural information and brainwaves
Call for Participation now open for the 2018 Connected Learning Summit! Accepting proposals for research papers, workshops, ignite talks, tech demos, working papers, & more. Learn more: https://t.co/IkJFE6LAHe #CLS2018 #CFP #ConnectedLearning pic.twitter.com/zey2TOYEEG— CL Summit (@TheCLSummit) November 15, 2017
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Nabela Noor, a young American Muslim Youtube personality, was born of Bangladeshi parents and had developed a large following based on her make-up tutorials and fashion advice. Frustrated by what she saw as Islamaphobic discourse in American society, intensified by Donald Trump’s candidacy for president, she recorded and shared with her followers a powerful statement, “Dear America.” Speaking directly to the camera, the 22 year old describes herself as “an American through and through” who is also a Muslim, shared the ways her schoolmates responded differently to her after 9/11, and discussed the chilling climate her
The Remake Learning network started as an experiment in collaboration among educators, researchers, mentors and caring adults and has become a movement touching thousands of lives in southwestern Pennsylvania, West Virginia and eastern Ohio. As it marks its 10-year anniversary, the network just released “Learning Together,” documenting Remake Learning’s achievements. Among its more notable accomplishments: • Connecting more than 500 organizations into a collaborative network. • Training more than 5,300 educators in new and innovative teaching methods. • Establishing more than 170 makerspaces for hands-on learning. • Engaging more than 53,000 people in the annual Remake Learning Days celebration.
“What if Lord Voldemort had never become Lord Voldemort? What if he found the love of his life before everything started?” So teases the description of Knilesly’s short story, “The Queer Quill.” As one of the winners of the Twist Fate challenge earlier this year, it is a featured story in the recently published collection, Twist Fate: Teens Spin Classic Tales. Available as a physical book for libraries and contributors and freely downloadable, Twist Fate is a powerful collection to read through. With thousands of entries on popular youth media communities DeviantArt and Wattpad, the images,
I have been writing profiles of core members of the design team working on developing the Center for Solutions to Online Violence over the course of the past year and have been asking this group of educators to reflect on the lessons learned about abusive and threatening online behavior. This month, I spoke to Associate Professor Rebecca Richards, a rhetoric and writing specialist at St. Olaf College in Minnesota, about how she brings her experiences as a former public school teacher in urban and rural settings to her scholarly thinking about the challenges that teens face in
As a young child, I took this photo, of the Franklin Museum’s Giant Heart, my way of expressing my love for this immersive, interactive experience. A few decades later, last month, I returned with my colleagues, on a field trip from NYC to Philadelphia, to visit this venerable institution and learn how they’d been implementing their newest museum-wide strategy for immersive, interactive experiences, but this time using virtual reality. Led by Susan Poulton, their Chief Digital Officer, I learned that the future might be arriving sooner than expected and museums need to develop more agile practices
If you follow my blog posts, you know that I am deeply committed to exploring the intersections of connected learning and teacher education, both in my own practice as a teacher educator and in the work of fellow innovative educators in the National Writing Project network. I am excited to take this commitment to a new level as I take on the editorship of a peer-reviewed, open access journal — Contemporary Issues in Technology and Teacher Education (English section), sponsored by the Conference on English Education (CEE) through the National Council of Teachers of English (NCTE). My
To maker-educators Fabrice Florin and Edward Janne, maker ed is not just about the technology: “the real power comes from enabling students to build their own projects, combining art, technology, and storytelling,” they insist. Although neither Florin nor Janne had previous training as educators, both are more than sufficiently savvy in multimedia storytelling. Florin was one of the founders of Apple’s Multimedia Lab (the Wikipedia page for the lab is a stub — someone should fill it out), which produced, among other pioneering explorations, Life Story and Moss Landing, which turned out to be prototypes for
I’ve been doing a lot of reflecting on what makes a good and accessible digital assignment for faculty and teachers who are not comfortable with digital tools but open to learning and experimenting. An approach I’ve often seen is what I’ve recently started calling the kitchen sink approach to “onboarding.” In this approach, a suite of tools or a single tool that can do “everything you can imagine and more” is shown or given to a faculty member to integrate into their already existing course or assignment. The hesitant but eager faculty member, initially excited to
Disclaimer: The Tate Modern is one of my favorite museums. My previous apartment held a place of honor, above the couch, for a poster I picked up there. And, in 2014, I interviewed the developers of their awesome app, the Magic Tate Ball (re: Using “String and Sellotape” To Build the Magic Tate Ball). So, imagine my excitement when I was recently introduced to Kathryn Box at the Tate Gallery in London. Kathryn manages and produces content for the Tate Kids website and the Tate Kids social channels, which focuses on games and films and articles
In its quest to make computer science education free and accessible to everyone, Google is expanding its igniteCS program. The initiative pairs volunteer computer science undergrads, who serve as mentors, and younger students, who learn from them. Libraries now are being recruited as sites to host the growing program. “Our goal really is to make computer science free and accessible to everyone,” said Erin Mindell Cannon, a Google program manager. “Computer science, in a lot of ways, is so broad and so intangible that I think a lot of students don’t understand what it can be.”
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This collaborative blog and curated collection of free and open resources is produced by the Digital Media & Learning Research Hub, which is dedicated to analyzing and interpreting the impact of the Internet and digital media on education, civic engagement, and youth.