Good Video Games and Good Learning


This essay–adapted from Gee’s 2007 book of the same title–briefly examines the sixteen key learning principles that good video games incorporate. Gee also argues that the learning implicit in good video games is what makes them motivating and entertaining.

Recommended by the Institute of Play.

James Paul Gee

This essay is published and licensed under the Honor Society of Phi Kappa Phi Forum, and its Terms of Use are outlined in a document on their website.

Publication Date
Monday, June 13, 2011