Setting screen time rules isn’t simple, but Anya Kamenetz’ new book, “The Art of Screen Time: How Your Family Can Balance Digital Media and Real Life,” aims to help parents moderate technology in their children’s lives. Kamenetz, an expert on education and technology, spoke with Mimi Ito, director of the Connected Learning Lab at the University of California, Irvine, in the first in a series of online conversations and podcasts, featuring books and research that aim to help educators, scholars, parents and technology makers make sense of learning in the digital age. Many parents, Kamenetz said,
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Making Is a Stance Toward Learning: Combining Learner Agency with Tinkering, Debugging and Project-based LearningMonday, February 12, 2018 Comment
The tyranny of correct answers masks a vital and essential element of learning — the practice of debugging. When you make something, however, especially something that involves code and/or electronic or mechanical components, it is to be expected that your project will not work the first time you turn it on. Coding and making involves a great deal of systematic problem-solving to find and eliminate bugs. There’s nothing like the feeling when the last bug has been squashed and your creation beeps or moves or lights up. This kind of learning isn’t confined to tangible DIY
This is the third part in a multi-part series about participants in the Race, Memory, and the Digital Humanities conference. This series features public intellectuals discussing digital literacy issues. Professor Marisa Parham of Amherst College, who has led the Five College Digital Humanities initiative has a long history with digital media. “My earliest experiences with computers and devices mainly stemmed from my grandfather’s obsession with Kaypros in the 1980s. I was 8 or 9 years old. He would take me downtown to ogle what must have been some iteration of the Kaypro II, which for some reason,
Moving the classroom chairs in a circle had radical effects on the way we all looked at our learning: As I told my students, if we transported a warrior from 1,000 years ago to a present-day battlefield, he would die quickly; if we transported a surgeon from 1,000 years ago to a modern operating room, he wouldn’t know what to do; but, if we transported students and a teacher from 1,000 years ago to most contemporary classrooms, everyone would know where to sit, who was in charge, who would speak, and who would remain silent. In
For me, one of the greatest joys of teaching is the chance to learn from other educators: the opportunity to peek under the hood at all the moving parts behind a dynamite lesson plan, a thriving classroom, an effective teacher. When I started teaching history, my more experienced colleagues were my greatest resources. They recommended discussion questions for starting class, activities for getting my students engaged, and multimedia resources that I never would have found on my own. When I moved to Pittsburgh, I saw some especially effective educators in action through my work on the
When I reflect on the 10 years I spent teaching at UC Berkeley and Stanford, and look back over the 127 interviews I did with innovators in digital media and learning, “learner agency” was the first thought that came to mind when I asked myself about what still seems important. What I mean by this phrase: students are explicitly addressed as learners (better yet: co-learners); students are allowed to use their own interests and networks to explore issues that matter to them (scaffolded by teachers with the curricular knowledge that will make more sense to students
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This collaborative blog and curated collection of free and open resources is produced by the Digital Media & Learning Research Hub, which is dedicated to analyzing and interpreting the impact of the Internet and digital media on education, civic engagement, and youth.